Close Menu
  • Home
  • Crypto News
  • Tech News
  • Gadgets
  • NFT’s
  • Luxury Goods
  • Gold News
  • Cat Videos
What's Hot

Here are the Key Levels to Watch Following the Golden Cross

June 7, 2025

Is your cat aggressive? #cute #cats #cat #tiktok #fyp #foryou #music #catvideos

June 7, 2025

Nintendo Switch 2 Durability Test

June 7, 2025
Facebook X (Twitter) Instagram
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Use
  • DMCA
Facebook X (Twitter) Instagram
KittyBNK
  • Home
  • Crypto News
  • Tech News
  • Gadgets
  • NFT’s
  • Luxury Goods
  • Gold News
  • Cat Videos
KittyBNK
Home » Marvel’s “What If…?” for Apple Vision Pro looks incredible, but plays terribly
Tech News

Marvel’s “What If…?” for Apple Vision Pro looks incredible, but plays terribly

May 31, 2024No Comments5 Mins Read
Facebook Twitter Pinterest LinkedIn Tumblr Email
Marvel’s “What If…?” for Apple Vision Pro looks incredible, but plays terribly
Share
Facebook Twitter LinkedIn Pinterest Email

The Watcher stood tall in my family room, bald and berobed, nestled amongst my kids’ toys, sleeping cats and TV. I was being asked to help save the multiverse! So began Marvel and ILM Interactive’s What If…? on the Apple Vision Pro. Like the Disney+ series and comics of the same name, this interactive experience recontextualizes Marvel’s characters in a variety of intriguing ways — what if the Allies never won World War 2 and the Captain America experiment was a failure, for example.

What If…? has always been a fun concept, but can it actually be transformed into a worthwhile augmented reality showpiece? Well, yes and no — at least, based on the hour I spent with it on the Apple Vision Pro.

Before I dive into major criticisms, I’ll say up front that What If…? is clearly an experiment, so rough edges are to be expected. I give Marvel and ILM Interactive credit for making it completely free for Vision Pro users and for taking a sizable swing at a platform without many users. The entire experience also looks wonderfully detailed, thanks to the combination of Marvel and ILM’s immersive environments and character animation, as well as the sheer power of the Vision Pro’s M2 processor. It’s the closest you’ll get to living inside of a comic.

Marvel has already dabbled in virtual reality with Iron Man for the PSVR and Quest, as well as Marvel Powers United VR, but What If…? is an attempt to accomplish something even more immersive: What if you could interact with superheroes right in your home? Mostly, though, I found myself asking “What if this experience was actually fun to play?”

Marvel

You’re placed in the role of a mystical apprentice, wielding powers similar to Doctor Strange. Initially you can hold up a fist to manifest a shield, or look towards objects to use telekinesis. But you eventually gain the ability to shoot mystical blasts and trap enemies. It all sounds incredibly cool in theory, but in practice it felt worse than the first-gen VR games I played a decade ago.

Mostly, that’s because What If…? relies on your hands for everything. The Vision Pro doesn’t have a dedicated VR controller like the Oculus Quest or HTC Vive, which offer instant button inputs and could be tracked through IR sensors. Instead, you have to wait a fraction of a second for Apple’s headset to recognize your hands and determine what you’re trying to do. Consequently, What If…? feels more like you’re sitting through a Marvel theme park ride, moving from one scenario to the next without much active participation. It’s a poor way to make you feel like a multiverse-hopping adventurer.

At the very least, What If…? shows off what Marvel could do if it focused more on the Vision Pro and whatever Oculus has cooking next. Like a campy 3D film, the game wastes no time trying to blow you away with its core gimmick. It kicks off with a remixed Marvel intro montage in 2D, floating in front of you in augmented reality. As Michael Giacchino’s iconic score crescendoes, you’re suddenly surrounded by clips of the series drifting in from outside your field of view. It’s a brief moment, but it’s the sort of thing that wouldn’t be as impactful in a traditional VR headset, where you’re immersed in an alternate reality from the start.

Marvel's What If...? on the Apple Vision Pro
Marvel

The experience truly begins with the aforementioned Watcher — one of Marvel’s cosmic beings who observe its many universes — roping you in for an adventure. You know the drill: Find all of the Infinity Stones and stop whoever is trying to destroy all known creation. Kids’ stuff. Along the way, you’ll run into alternate-universe versions of familiar characters: Thor’s sister Hela, who only wants to save her beloved giant wolf Fenris; a version of Steve Rogers who looks eerily like the Red Skull; and a more sympathetic Thanos.

What If…? moves between virtual environments that fully immerse you in the action and augmented reality scenarios, where The Watcher and a few companions putter around your room. You can do the same, sometimes, but within the VR segments, the game expects you to stay still. You’ll also have to click through Vision Pro pop-ups about being mindful of your surroundings before every VR scene — a necessary evil for people unfamiliar with VR, but also something that kills immersion since it’s not integrated into the game.

Marvel's What If...? on the Apple Vision Pro
Marvel

Despite my issues with the gameplay, I ultimately had a decently entertaining hour with What If…? It was a quick Marvel fix in a time where I’ve grown tired of the onslaught of Disney+ MCU shows. I just can’t help but wish it were more fun to play. I’m hoping this release helps Marvel and ILM Interactive get better at building AR and VR experiences. And for Apple, it’s a clear sign that some sort of Vision Pro controller would be helpful down the line.

Credit: Source link

Share. Facebook Twitter Pinterest LinkedIn Tumblr Email

Related Posts

Pocket Boss turns corporate data manipulation into a puzzle game

June 6, 2025

Rescue African artifacts from colonizers’ museums in the heist game Relooted

June 6, 2025

Out of Words is a cozy stop-motion co-op adventure from Epic Games

June 6, 2025

Latest stock availability for consoles and games

June 6, 2025
Add A Comment
Leave A Reply Cancel Reply

What's New Here!

Top Altcoins To Watch This Week: Celestia (TIA), Arbitrum (ARB) And Sei (SEI) Prices Set Trap For Bears 

January 7, 2024

Startale Labs and Astar Network Partner for Kuma Shochu’s Digital Transformation

September 28, 2023

Microsoft Copilot : The AI Assistant Redefining AI for Everyday Use

April 7, 2025

Bitcoin Price Forecast Next Week: Why BTC May Not Tap The $30K Level

October 7, 2023

Mars’ core looks bigger than it is because it’s wrapped in radioactive magma

October 25, 2023
Facebook X (Twitter) Instagram Telegram
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Use
  • DMCA
© 2025 kittybnk.com - All Rights Reserved!

Type above and press Enter to search. Press Esc to cancel.