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Home » Fallout Season 2 review: Viva New Vegas
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Fallout Season 2 review: Viva New Vegas

December 16, 2025No Comments5 Mins Read
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Fallout Season 2 review: Viva New Vegas
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The follow-up to a successful debut is often harder to make than the first, and that goes double when the inspiration for a show comes from the most beloved installment of the underlying franchise. That’s precisely the challenge Fallout season 2 is facing as the TV series shifts its stage to the irradiated lights of New Vegas when the series returns on December 16 at 9PM ET/6PM PT on Prime Video. However, while other video game adaptations like The Last of Us suffered from a bit of a sophomore slump, Fallout continues to get more crass, vulgar and abrasive in the most entertaining ways.

Editor’s note: We were provided the first six of eight episodes of Fallout season 2 for this review, so if the ending of this season misses its landing, blame The Enclave. 

Season two picks up directly after the first as Lucy (played by Ella Purnelle) and The Ghoul (Walton Goggins) make their way across the wasteland in pursuit of Lucy’s father. And right away, we’re instantly reminded of the magnetic chemistry between our leading lady vault dweller and her endearing naivete and our post-apocalyptic cowboy afflicted with dark pragmatism from having simply lived through too much. This simple combo not only often provides the setup for Lucy’s signature catchphrase — which is both quaint and refreshing — it also sets the stage for some interesting plot points. Just hearing The Ghoul say things like “Do more drugs” with Goggin’s classic drawl and without a hint of irony is a real treat.

There’s never a dull moment when Lucy and The Ghoul are traveling together. (Prime Video)

One of the potential pitfalls of a second season though, is an expanded storyline. That’s because unlike the Fallout games where you get to steer the action, we’re just here for the ride as we flip between Lucy’s search for her father, the existential crises facing multiple vaults and an expanded role for Maximus (Aaron Moten) as he suddenly finds himself near the top of the Brotherhood of Steel’s org chart.

But somehow, the showrunners have managed to make each branching path just as engaging as the others. There were hints of his range in the first season, but Moises Arias shines as Lucy’s brother Norm as the leader of a new crew (I’m trying to keep this review as spoiler-free as possible) while Annabel O’Hagan as Overseer Harper does a fantastic job of switching between being out of her depth and completely unhinged at a moment’s notice.

In season two, it feels like Aaron Moten's Maximus is so close to figuring out what kind of soldier he wants to be.

In season two, it feels like Aaron Moten’s Maximus is so close to figuring out what kind of soldier he wants to be. (Prime Video)

The one path that still feels like it hasn’t fully hit its stride is Maximus’, due in large part to the fact that the character’s actions often feel like they are influenced more by circumstance than personal agency. In some ways, it’s the continuation of someone defining their own morality, which rarely feels as convincing or driven as someone with a plan. But there’s still intrigue there too.

Meanwhile, for fans of the games, the number of easter eggs and callbacks is downright delightful. The set design and cinematography make the wasteland a character in its own right, even if the last thing I want to see is someone eat flea soup. We’re also treated to an ever-growing zoography of nuclear critters such as rad scorpions, all sorts of mutants and more, along with appearances from iconic characters like everyone’s favorite cowboy-coded security robot. And I appreciate how the show spends a little extra time to go over the myriad of factions (like The Legion and the NCR), which pays homage to the core series while functioning as an interesting side quest at the same time.

With Overseer Harper at the helm, there's no telling what will happen to Vault 32.

With Overseer Harper at the helm, there’s no telling what will happen to Vault 32. (Prime Video)

With this much going on, it would be easy for a series to become overburdened. But the pacing isn’t labored, because while the show doesn’t actually get to New Vegas until episode four, the journey there was so entertaining that I didn’t mind. Perhaps most importantly, even though it would be impossible to completely recreate New Vegas on TV (since you can’t choose your own adventure here like you can in the game), it really feels like Fallout’s showrunners have nailed the balance between respecting the source material and tweaking the story to fit a different medium.

That’s a big credit to the franchise, especially coming from a genre that often gets maligned for a lack of depth or nuance. But it’s also a tribute to this series, which continues to be a prime example of how to make the jump from pixels to TV screens look gook. And after seeing The Last of Us stumble a bit during its second cour, I might even go so far as to say that Fallout is the best live-action video game crossover to date.

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